lupus opened this issue on Aug 21, 2004 ยท 11 posts
lupus posted Sat, 21 August 2004 at 4:52 PM
Sorry, I can see that my question would seem unclear. What I'm really wondering is about using a texture-map to control the "reflection value" (like "transparency value"). Like this: white in the image-map would mean using your full "reflection value" and black would then be -1 (or -100% of initial value).