Forum: Carrara


Subject: UV mapping trick

litst opened this issue on Aug 22, 2004 ยท 17 posts


nomuse posted Sun, 22 August 2004 at 4:02 PM

Aha. Unwrapping the model itself, eh? Nice results, too. I've been discovering myself that UVmapping has to be integrated into the modelling process early on. Tough for me, as I like to go back and tweak constantly. Perhaps it will break me of that habit, too! Just did a bow recently in which I created a tapered cylinder, UVmapped it, THEN bent and duplicated it. That worked great. Unfortunately I had to add a few details at the ends....and I discovered Carrara won't shift UV's when you do a simple extrude (as in, all my new faces were right on top of the old faces). Sigh. I'll keep your method in mind in the future, too.