Ornlu opened this issue on Aug 22, 2004 ยท 17 posts
Ornlu posted Sun, 22 August 2004 at 4:34 PM
Some things I noticed after a render, I thought the noise I added to the UV maps would be blurred more than it was in bryce. However, there is too much contrast in the noise, and perhaps too much sharpness. there's too much that's still on the diving board in my brain to explain here, especially if I can't or never end up implementing it.
Also, too much dof, which was post work anyway..I'm just posting what I realized after posting this image. needs some dirtying up of the actual models. Needs some more scenery, needs pipes, needs lighting fixtures, needs exposed wires, needs a tiled floor with missing/broken tiles, Needs some grunge painting on the walls. The writing needs to be implemented into the texture, not done in post, needs more continuous lighting. I'm REALLY early in the project as you can see, just thought that I'd put it up here, as it helps me think.
Message edited on: 08/22/2004 16:39