almeidap opened this issue on Aug 22, 2004 ยท 40 posts
ynsaen posted Tue, 24 August 2004 at 12:01 AM
Xena, you're welcome :) Hope the kidlet feels better -- I just tossed all mine and the house is mighty quiet now...sniff... Liz, I know you weren't complaining, but I'm still up in arms over P5 versus P4. As for backwards compatibility: The little "move the bump thingy" isn't a bug, and is a preference -- not a necessary thing. IT's just sorta become the community preference -- and it's not always the best idea. What's interesting is that P5 bump channel goes to the right place in P4 and pro pack -- but there is no bum creation in P5 (like Pro Pack). I've yet to find anything created for Poser 4 that doesn't work in Poser 5 -- with the exception of stuff utilizing hacks. I have seen a lot of problems with people learning to use Poser 5 -- it does have a LOT more options to it and they can easily be set up wrong. Hair, for example, frequently chokes P5 when it's made using a trick that takes advantage of specific properties of the old P4 rendering engine and this is combined with IMHO excessively large textures. By adjusting the textures and performing a set of changes to the mesh construction, you can make it work in P5 -- but, again, this isn't the "fault" of anyone. The hair was designed to use features specific to the rendering engine -- that same hair works fine in the P4 renderer in P5. I don't have any trouble with Xena's stuff in Poser 5 -- the poke through that I see on occasion isn't the fault of the clothing, but of the figure's use of a joint system that is built on a hack. For good reason, too, I'll add. Lastly, as for the number of P5 users, they currently outnumber the p4 users. P4 and ProPack combined are about equal to P5, and about a third of P5 users still use either pro pack of P4 to some extent. P6 will be out next year. One can reasonably expect to see P4 dwindle dramatically in overall users once it is released -- despite the vocal folks here who have sworn otherwise. The overwhelming majority of Poser users no longer are focused on Renderosity -- many of them haven't even heard of it. P6 will either make this a lot worse or killit as a debate entirely. Me, I'm betting on surviving P6, lol.
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)