Forum: Poser - OFFICIAL


Subject: Texture tips for newbies

sirius57 opened this issue on Aug 24, 2004 ยท 13 posts


stemardue posted Tue, 24 August 2004 at 10:27 AM

Watch out with that tip :) The bump map uses highlight for elevation, so a light spot is a high spot, and a dark spot is a low spot. If you just do that, you'll end with the bumps reversed (inward looking). To avoid that interpose a math subtract node, like the right side of the pic i am submitting, thus inverting the image (as a negative) and having the correct elevation bumps... Just a quick tip ;)