geep opened this issue on Aug 24, 2004 ยท 39 posts
AntoniaTiger posted Wed, 25 August 2004 at 8:36 AM
What you have to do is tile the texturemap, and adjust the U and V scales to suit. Using the UV map I'v made for the garage, the V-scale is about 0.1420 and the U-scale is 0.07150
I shall have to measure a brick, make a block, and use it a gauge.
Tweak the V-offset to get a mortar-line matching the top edge of the doors. On a real brick building, the wall goes into the ground, but builders don't like untidy tops to doors.
And now back to the Doc...