Casette opened this issue on Aug 25, 2004 ยท 11 posts
CaptainJack1 posted Thu, 26 August 2004 at 6:23 AM
Yeah, it looks even worse on my machine,as shown. Just to test it, I imported the model into POV-Ray, and it seems to render okay, except for the too-well-defined edges in the band. I modeled the band at the bottom with hard edges, so the vertext normals make it look odd in POV.
I intruded the base of the hat inside, to make it hollow, and I suspect that that's part of the problem. I'd bet that Poser is getting some of those polygons to show. I'll see about modelling a different one without the interior polygons and see if that makes a difference.
Jack