dke opened this issue on Nov 10, 2000 ยท 6 posts
steveshanks posted Fri, 10 November 2000 at 1:13 PM
It really depends on what your making as to wether you make it a prop or a figure (cr2) if say you made a robot arm and it bent past 90 degrees that would need to be a figure as a morphed prop wouldn't work.......a morph always takes the shortest route from a to b so a 95degree or higher bend will distort with the dial anywhere between 0 and 1..also if your doing a lot of movment the prop could get very big with lots of morphs so it may be best to make it a figure, i have a basic figure tutorial here http://interneteye3d.com thats suitable for a prop type of figure.......Steve