Forum: Bryce


Subject: Bryce 5 is "mediocre"

draculaz opened this issue on Aug 27, 2004 ยท 46 posts


maxxxmodelz posted Fri, 27 August 2004 at 1:12 PM

" Bryce and it's many users may have had a minor set back dealing with Corel, but the program is anything but mediocre."

I agree. It's far beyond mediocre. It's an excellent program.

"Most 3D programs have Boolean Operations and Bryce is damn good at it, so yes it is a true 3D modeling program."

Boolean modeling is indeed true 3D modeling, but it's not as efficient as subdivision modeling for instance, and not the best choice for making realistic organic models, such as humans.

"The Deep Procedural texture editor is unmatched by any other 3D program."

How is it more powerful than DarkTree Symbiont procedurals? Or the node-based procedurals in Poser5/Pixels 3D even? Does it have micro-poly displacement?

"If we truly want to compare other 3D programs to Bryce, let's wait to see the next few versions of Bryce bring: some of you who doubt may change your mind"

If you truly want to compare Bryce with other 3D programs (especially the "high end" solutions), then compare how efficiently it handles things like micro-poly displacement mapping, motion blur, DOF in animation, and render speed optimization compared to those other apps. Can it map camera movements in an imported movie clip to assist compositing CG with real life motion shots? Does it render true 3d motion blur on highly detailed objects at film quality/DVD resolution with a keylight and GI fill (or fake GI) without flickering or artifacting problems?

Come on, guys. The quality of a program should be based on how well it meets your needs as an artist, not how it's features match up to more higher-priced software.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.