sicowan opened this issue on Aug 19, 2004 ยท 8 posts
jupiterkris posted Sat, 28 August 2004 at 3:02 AM
"Is there no way of setting up alternative materials in a similar manner to alternative geometries?"
Materials are mapped from mat pz2 to the selected object in the Poser display in the following manner -
An actor or smart prop has associated figure data so that materials are mapped to the entire figure . In this respect, Hair is a kind of smart prop .
Ordinary parented props do not contain figure data, so that mapping occurs only to the selected individual prop .
Smart props are created by first parenting a prop to the figure, saving to the library as smart props (to acquire figure association), then reloading the props .
Alternate geometry and replace props behave the same as actors and smart props where mapping is concerned .
With delta morphs, there is no issue of mapping as the geometry is the same - only vertex positions are shifted .
Of interest is the material declarations in Poser files . The material declarations occur in the actor/prop section after the channels declaration - as customMaterial 0 or 1 .
CustomMaterial 0 uses subsequently declared materials in the figures section -
these manifest as figure materials in the Poser materials editor .
CustomMaterial 1 uses immediately declared materials -
these manifest as seperate prop materials in the Poser materials editor .
Message edited on: 08/28/2004 03:07