Forum: Bryce


Subject: Bryce 5 is "mediocre"

draculaz opened this issue on Aug 27, 2004 ยท 46 posts


maxxxmodelz posted Sat, 28 August 2004 at 11:23 AM

"Point is, Bryce has more bang for your buck than anything else, period."

Weeeeeellllll... LOL. I don't wanna keep stirring the pot, so I won't challenge you're statement here, AS. ;-)

However, the power/price award has to go to Blender, IMHO. After all, it's free. hehe.

Bryce is a great program though. I'm not going to dispute that at all. I just don't think some people understand why it's not being used a lot by studios in production. It's just not made as a production-capable tool (I'm NOT saying Bryce is a toy either), and that fact has less to do with it's rendering capability, and more to do with (among a few other things) the inability to make it modular. What I mean by that is, it lacks a developer's scripting language (3dsMax has a powerful MaxScript, and Maya has it's own extremely powerful MEL scripting language), which makes a program infinitely flexible in a production environment. In an unrelated example, Poser has just the opposite problem... it has a very decent scripting language (Python), which makes it 10x as valuable, but the program is seriously lacking in other areas of the workflow that makes it virtually useless to studios for production.

Anyway... that's all. Cool thread. ;-)

Message edited on: 08/28/2004 11:25


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.