thuleke opened this issue on Aug 28, 2004 ยท 9 posts
Stephen Ray posted Sat, 28 August 2004 at 2:41 PM
" Yeah, it's because of the true ambience render. For some reason it really messes up unsmoothed meshes. Most likely because it calculates the additional light on a per polygon basis, thus slight angle changes will completely change the light applied to that polygon. " umm...I thought I was told in no uncertain terms that smoothing would have no effect on this. ( Source Unknown )