Hi folks ! Here's a quick tutorial that shows you how to model a simple spherical shape that is made by quads only . 1- insert a Vertex Object . 2- Insert a Sphere with 8 sides and 4 edges in the Z axis . 3- rotate it 22.5 degrees on the Z axis . 4- switch to the Top view with a Wireframe render . 5- grab the Delete tool and delete the 8 highlighted points . Notice that using the Delete Tool prevents Carrara from emptying the polygons . 6- still with the Delete tool, delete the 8 highlighted points . Deleting the points in this order keeps some edges where we want to . 7- switch to the side view . Using the Marquee tool in conjunction with the Shift key, select the two highlighted rows of points . 8- resize the selection 85% in the X and Y axis and 110% in the Z axis . Now you got a sphere made of quads with a structure that can be used as a start for a human head, and everything is done fairly quickly . I hope you'll find this technique useful ! I don't know Mike's, but reading what FWTempset said about it, it's not the same one . litst