AgentSmith opened this issue on Aug 29, 2004 ยท 24 posts
AgentSmith posted Sun, 29 August 2004 at 8:14 AM
Bump it up!
You can also take the bump down and increase specularity and reflection, and make it look sanded/laquered.
(if you make it very reflective you can try increasing the metallicity, to help the wood keep its "color") This is what I did to help make it look wet in the render above. (you may also want to place a bead beside "reflection", in the A channel, if you do that) AS
Message edited on: 08/29/2004 08:17
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