Forum: Bryce


Subject: Ok guys don't laugh...

Ornlu opened this issue on Aug 30, 2004 ยท 29 posts


Flak posted Mon, 30 August 2004 at 9:03 PM

Attached Link: spline modelling

I've never tried spline modelling - have enough issues with pulling a few points here, extruding a few polys there lol. That (link) is the best tut I found way back in the past that describes spline modelling in easy and really simple terms for me (it's probably not the most detailed/complex tut out there).

Gotta agree - I think modelling humans to be realisitc, as opposed to caricatures, is the hardest of the modelling, simply because human faces are so familiar to everyone.

EDIT - though on the other hand, yesterday I had my first attempt at playing with a TA dome for lighting... it may be finished rendering sometime later today....

Message edited on: 08/30/2004 21:16

Dreams are just nightmares on prozac...
Digital WasteLanD