Forum: Bryce


Subject: Ok guys don't laugh...

Ornlu opened this issue on Aug 30, 2004 ยท 29 posts


maxxxmodelz posted Tue, 31 August 2004 at 3:08 AM

When it comes to detailing the eye region, just use lots of edgeloops. Works out great.

I added some eye detail to the model, and put an eyeball in to test it out. Next is the nose.

I don't know if I'll make this male or female yet (I'll decide when it comes time for the lips and detailing the jaw area), but it's going to be more stylistic than realistic I think.

BTW: Twisted, I like that cylinder technique!

;-)

Message edited on: 08/31/2004 03:08


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.