susanmoses opened this issue on Aug 31, 2004 ยท 50 posts
pauljs75 posted Tue, 31 August 2004 at 6:48 PM
Also the ambience and diffuse channel affect how much of the objects color shows in relation to it's reflection. If those are zeroed out, then reflection will drive most of the appearance (but color can still be used to tint things with use of metallacity.) Check Bryce's defaults of white metal, blue metal, and brushed silver & pewter to get an idea of how that works.
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