adh3d opened this issue on Aug 30, 2004 ยท 30 posts
AgentSmith posted Wed, 01 September 2004 at 12:27 AM
Attached Link: hyperborea
Yup, I believe it will add up to more art also. In fact, some of the suggestions I have for DAZ are not for realism or nature, but for abstracts, which a lot are very well done in Bryce, and are a part of the easy/fun side of Bryce (imho) *Any primitive Bryce has (which we need more) needs to also be available as a Metashape. *Metashapes need to be editable in their morph tension, attractability, repulsion, etc, etc. *Any Metashape needs to be able to be converted from meta to mesh, for faster rendering and export. Basically, we have an amount of Bryce artists who use Amorphium or other program to create organic shapes, and then they import those shapes into Bryce for abstract rendering. My fave artist of that type is "hyperborea"! AgentSmith
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