Zhann opened this issue on Sep 01, 2004 ยท 11 posts
Zhann posted Wed, 01 September 2004 at 3:34 AM
No uvmapper, just mapped it in the materials lab of Bryce, some parts are world space, some object cubic, others object space, etc, didn't think to run it through uvmapper, duh....although wouldn't have been any easier using the image texture I used... And the texture is from my Heavy Industrials-COPPER pack in the marketplace, it's just been released, about 18+ copper textures.
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