Forum: Bryce


Subject: Realism & Area Rugs

susanmoses opened this issue on Sep 01, 2004 ยท 35 posts


tjohn posted Wed, 01 September 2004 at 1:10 PM

Create a terrain, go into the editor, click on the symbol at the bottom left that looks like a grid, choose "massive resolution" I think it's 1024. Click on the triangle to the right of "fractal" and pick "rolling hills" (others will work as well). Hit the Fractal button. Use the "Raise/lower" slider button to flatten the terrain a bit. Pick "solid" on the drop down menu seen on the screenshot. Click on the icon to the left of that menu to get the clipping bracket active. Now click and drag on the button next to "Basic Noise" until it looks fuzzy like my map. The trimming of the edges is not essential, really, I just liked the way it looked, but you can do it with the brush. If you do that, drag the bracket up a little until you see the dark red replace the black. Then go back to the main screen and into the texture editor and add your picture. You may want to stretch the rug to get the right look to the image you put on it. Hope I got this so it's not too hard to follow, Susan.

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