Forum: Bryce


Subject: Reflection / Refraction

susanmoses opened this issue on Aug 31, 2004 ยท 50 posts


maxxxmodelz posted Wed, 01 September 2004 at 1:50 PM

"What I think you're refering to is sub surface scattering, which is very much impossible in bryce and certainly not noticeable on metalic objects even in the real world." Yeah, re-reading what was discussed last night again today (after a decent 7 hours of sleep), I see there were a couple things I definitely had mixed up there. Warning: That's what happens when you try debating someone about render theory/physics after having been modeling for the past 20 hours straight. LOL! But at least the conversations in this thread inspired some people to try different things with refraction to see for themselves, which is always good. ;-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.