Forum: Bryce


Subject: Animate textures?

oral-b opened this issue on Aug 31, 2004 ยท 10 posts


electroglyph posted Wed, 01 September 2004 at 4:42 PM

You have to load each image seperately and use one for each keyframe. I made my textures by creating 100% noise on a 100x100 square in PSP I grayscaled then copied. I pasted the image onto a 50x50 square and shifted the location each time saving three as snow1, snow2, snow3. I loaded each image into the materials in a seperate box.