Forum: Bryce


Subject: Ok guys don't laugh...

Ornlu opened this issue on Aug 30, 2004 ยท 29 posts


aprilgem posted Fri, 03 September 2004 at 3:49 PM

Attached Link: My first (and only) face model

I did a sort of half-baked spline modelling technique for my first (actually, ONLY) "head" model, based on a tutorial I read long ago in an old 3D World issue (they made the head of a Native American character). Essentially, you use reference sketches as templates, like in the spline modelling link that Flak provided, but instead of extruding the spline (is that what the dotted line is called?), I just made a bunch of splines and connected the dots. In other words, I did it the hard way -- creating the individual polygons in Amapi and then welding them together. Sheesh! It's no wonder I haven't tried modelling another head since.