Forum: Poser - OFFICIAL


Subject: one more shade render.. with GI... using photon mapping this time

alamanos opened this issue on Sep 03, 2004 ยท 39 posts


Grey_Tower posted Sat, 04 September 2004 at 6:35 AM

alamanos, thanks for the explanation. It makes sense now. bobcat574 if that was done in Shade Standard, you've almost convinced me to get out my credit card! Can you explain why you used negative lights and what the effect of the red, green, blue, were on the render?
Edited to additional comment.

Message edited on: 09/04/2004 06:36