Hi folks, It's very interesting to light this scene, hey ! Not easy, for sure, but there's a lot to learn here ! :-) Too bad you have to dig into every shader to fix the problem Mark was talking about with the intensity of the texture-maps :-( Here's mine, with the render engine settings in french, sorry about that . I got a Distant Light at 150% for the sun and some simple blue in the Environment for the sky . There's no post-render at all except the Carrara DOF, and also the Gamma function of the render engine which was really needed to get things as i wanted them . A render right off the oven, then ! litst