Forum: Poser - OFFICIAL


Subject: Mesh watermarking

kawecki opened this issue on Sep 14, 2004 ยท 23 posts


lmckenzie posted Wed, 15 September 2004 at 3:44 PM

Thanks, duanemoody. It's been a year ao so since I first read it, during one of the great "mesh theft" furors. I didn't go back through it this time. Wolf359, you're right, the greatest difficulty lies in in the legal rather than the technical realm. Ultimately, this for the big content producers I think, and perhaps more at corporate theft than small fry. If you've got the bucks to do 'Toy Story,' etc., you can afford lawyers. Paramount, Disney, etc. can afford to go around looking for fan sites and T-shirts, they can certainly look for models if it came to that. For that matter, the RIAA certainly scared the heck out of some P2P folks as well. They won't catch everyone by any means but they'll probably catch some of the worst offenders, especially the ones who're making a profit. I'd be surprised if it's a matter of opening the mesh in a modeler to detect the watermark. I'd bet it's a software process, just like detecting a hidden 2D watermark in an image. T3 connection, Linux cluster, web and P2P spiders, keyword search, who knows what you can find?

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