timoteo1 opened this issue on Sep 16, 2004 ยท 16 posts
timoteo1 posted Fri, 17 September 2004 at 7:47 AM
Good idea to utilize the G-buffer. A simple pass rendering only the sky wouldn't take long at all on a single machine. My stars are peaking through some clouds ... would that present a problem? I'm a vetern AE user, but have had limited experience using it with G/Z-buffer data. Thanks, Tim PS> What's the scoop on the build that's coming out ... is there a "news release" on it somwhere?