Chrisdmd opened this issue on Sep 17, 2004 ยท 5 posts
res1yfb1 posted Fri, 17 September 2004 at 10:42 PM
Hi Chrisdmd
you have to convert it to the vertex and then apply shader domains..a little hard to explain here in a short note...but if you are using carrara 3 it is in the manual book on page 286.
I hope this helps.
kirk
www.shaders3d.com
Message edited on: 09/17/2004 22:43