Fang opened this issue on Sep 18, 2004 ยท 23 posts
Fang posted Sat, 18 September 2004 at 3:47 PM
Ockham, thanks for the help, is there a way to stop exploder from bulging to the right? It works perfectly allowing you to save the morph but as the mesh bulges, it moves to the right so that when you try and conform it to a parent, it no longer fits =( Is there a line in the script to alter this? I've had a look but I don't really know what I'm looking at =P Thanks for your help