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Subject: Having problems with animated water


perlgoodies ( ) posted Mon, 20 September 2004 at 10:09 AM · edited Sun, 01 December 2024 at 1:01 PM

Attached Link: http://www.geocities.com/SiliconValley/Haven/2470/ocean.htm

See the attached link, that is what I am working on. I think I have done everything right to the point near the bottom where it says "Leave the Motion Lab. In the main window switch to the top view. With the timeline set on the first frame, position the terrain so that the camera is in one corner. Set a keyframe for Terrain:Position." I am in the main window and in the top view where I see the big triangle. When I try to move it, it moves the squares below it and not the triangle to the corner like it shows in the tutorial. What am I doing wrong? And what does it mean to set a keyframe for Terrain:Position? Last question :) I noticed it produces an AVI file. Is it possible to make gif animated files with brice or just AVI? Thanks!


xceiverx ( ) posted Mon, 20 September 2004 at 11:11 AM

Thank you for the tip link, The water looks great :) Peace


perlgoodies ( ) posted Mon, 20 September 2004 at 12:18 PM

LOL, gee thanks. Any answers to my questions? :) It really is a neat tutorial, first one I saw like this. Do you have any links to nice tutorials by any chance? I find it hard to find any good ones.


Kemal ( ) posted Mon, 20 September 2004 at 1:18 PM

Check these out, usually my starting point! Click HERE To convert AVI to animated gif you can use Jasc Animation Shop, thats what I use, I'm sure there is something for free too ! :)


Kemal ( ) posted Mon, 20 September 2004 at 1:33 PM · edited Mon, 20 September 2004 at 1:34 PM

Animation lab is the selling point for some books and tutorial CD-s, that's why you will not find lot of tutorials about it ! :(

Message edited on: 09/20/2004 13:34


nuski ( ) posted Mon, 20 September 2004 at 3:14 PM

file_129767.jpg

Hope this works my friend! Remember each object in a Bryce animation can have their own set key frames. When you play the sequence from the top view the camera will remain stationary and the waves will move toward the camera. In camera view. . . it should be cool! Whoops! The text in the last step appears to be small this is what it says. . . D. Move time line slider to the end of the animation. Drag the terrain upward until the camera is positioned as illustrated. You should now see the terrain's movement indicator. Set second key frame . Play.


nuski ( ) posted Mon, 20 September 2004 at 3:18 PM

file_129768.jpg

You can select to render the animation as a bmp sequence. These images can then be converted into a gif animation.


perlgoodies ( ) posted Mon, 20 September 2004 at 3:21 PM

Thanks for the screen shots, NUSKI, but I still can't move the triangle! lol I click the very top of it and it doesn't move. Instead all it lets me do is rotate the angle instead of letting me move the triangle to the corner. I tried clicking every part of the triangle and it still won't move it. Am I missing something? lol


perlgoodies ( ) posted Mon, 20 September 2004 at 3:25 PM

Oh wait, you drag the terrain down and NOT move the camera??? I think I get it now. LMBO


pogmahone ( ) posted Tue, 21 September 2004 at 1:36 AM

Attached Link: http://www.brycetech.com/

Thanks for that link, Kemal - I lost the link for the Terranoids tutorial ages ago, and could never find it again. The attached link has great tutorials, perlgoodies. It makes animation very understandable. To convert an animation to gif or swf I use Flash Image Builder from http://www.gfx2swf.com I find it a great little program for only $24. Huge saving in file-size!


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