Forum: Poser - OFFICIAL


Subject: The Sims 2! Makers of poser and daz could learn a lot...

bonnyclump opened this issue on Sep 19, 2004 ยท 15 posts


ynsaen posted Wed, 22 September 2004 at 6:21 AM

It's possible I'm too old to understand, and equally possible I'm close minded, though I'm inclined to believe otherwise ;) On the other hand, it's possible that not understanding the market forces that created the "prosumer" market may give rise to not understanding the manner in which the apples to oranges comparison provided arises. Let me ask two questions to help clarify the discussion. The ease of use in games comes from what? Combining it with the capability of what sort of 3D program? 3D programs come in a lot of different designs, functions, and with different strentghs and weaknesses. And that's exclusive of rendering engines -- engines which are buit entirely differently today for 3D programs than they are for games. incidentally, "prosumer" is a market sub category into which Poser fits.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)