Chrisdmd opened this issue on Sep 22, 2004 ยท 8 posts
sailor_ed posted Thu, 23 September 2004 at 6:31 AM
I agree with the "traditional banding" idea. I've noticed it occasionally. The shades available should be a function of color depth so make sure your screen colors are set as high as possible. Still and all the problem is probably in C's render engine. Maybe just a rounding problem in some algorithm. I would just try adjusting lighting intensity or ambient intensity up or down.
Message edited on: 09/23/2004 06:32