Forum: Bryce


Subject: FAQ on Bryce and 3D Starter Bundle

neostarbuck opened this issue on Sep 24, 2004 ยท 29 posts


AgentSmith posted Sat, 25 September 2004 at 3:40 AM

"Better GUI...What does that mean, I wonder...
I sincerely hope you're not going to listen to the people who want some kind of Lightwave interface."

-Imho, I believe Bryce users will be quite happy with what DAZ has planned. Any further info on that will have to be tortured out of Bryan.

"...How about the Ability to Sculpture our Mountains from the side in the Terrain Editor...?"

-To do that (I believe), you are basically talking about direct mesh editing, or even...(my favorite), adding support for Displacement Maps, which I myself want for Bryce(6) so, SO bad...!

*Displacement maps are just grayscale images that actually change the geometry of the mesh during rendering, sorta like making a Bryce terrain, BUT displacement maps can be mapped Object Cubic, etc, and still affect the mesh, so it could affect the "sides" of a Bryce terrain.

(The main use for displacement maps right now are to give an amazing amount of detail to very low poly objects. ZBrush 2.0 is the best example of this, imo)

Thank you Bryan for announcing all of this!

AgentSmith

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