mathman opened this issue on Sep 27, 2004 ยท 46 posts
gagnonrich posted Tue, 28 September 2004 at 10:41 AM
Change default camera settings and save as memory dots Change the Main camera to 100mm focal length and the Face camera to 160mm. Change Hand cameras to 100mm. Save them in the Memory dots. Use the memory dots Save all new cameras as memory dots because they load instantly when clicked. Saving cameras in the library takes more time to find and longer to load. Save your preferred Poser state as a memory dot. Opening a PZ3 will change your settings to those the PZ3 creator used. Clicking the UI (User Interface) dot immediately brings things back to normal. Use Memorize, under the Edit menu, after morphing a figure or element. This changes the default conditions that the figure or element will revert back to. If Edit/Restore is used, it will bring the figure back to the last saved state and not the original figure state (such as default Vickie). If a morphed parented prop or hair is used, save that item under Memorize/Element because restoring the figure will also reset any parented props. Use poses to start the figure in a pose similar to what the end concept is and tweak it to what's wanted. There's no need to waste a half hour to get a figure into a kneeling position when there's already a pose that does it in seconds. Make it a unique pose after that, tailoring it to the artistic vision in mind. As has been said, Save, Save, Save, not just before rendering, but any time that a lot of work has been done, using multiple iterations of names (scene1, scene2, etc). Poser does occasionally crash for various reasons. Operating systems can crash. Power outages or brownouts occasionally occur. There's not much reason to not get into the practice of saving files when a lot of work has been done. It's a good practice to save different iterations of a work because it documents what was done (good for proving copyrights) and allows going back to an earlier good point if a wrong path is taken. I've occasionally abandoned hours of work going in one direction only to realize that I liked an earlier concept better. It's a lot easier going back to that saved version than starting from scratch. Save images as TIFF Always save images in a TIFF format because it saves the alpha channel of a figure(s) that can be loaded as a selection. Save individual pieces of complex scenes When a scene starts getting complex enough (multiple figures, many props and clothing items) that Poser starts to drag save the versions of the scene to the Library and as separate PZ3s. If there's a complex background, with many elements, save it as an image and load the image as a background. Figures that aren't interacting can also be saved as an image and loaded as a background so that only new figures are loaded and posed. This cuts down on Poser resources and makes it easier to work in the program faster and more efficiently. All elements can be reloaded for the final render or assembled in an image editing program.
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon