Forum: Poser - OFFICIAL


Subject: Character moves after being MPEd

Tiny opened this issue on Sep 28, 2004 ยท 9 posts


lesbentley posted Tue, 28 September 2004 at 1:01 PM

Unlike saving a pose from within Poser, MPE saves pose data for the BODY actor, this may be the problem. Apply the pose then check the figure for translations of the BODY or base (usually "hip") actor.

If you find any translations you can open the pz2 in MPE and zero those translation channels or delete them (which ever seems most appropriate to your intent).

Note that zeroing a figure in the Joint editor only zeros the rotations, not the translations.

Message edited on: 09/28/2004 13:01