AmbientShade opened this issue on Sep 27, 2004 ยท 18 posts
svdl posted Tue, 28 September 2004 at 2:47 PM
I definitely agree with Fugazi1968 on the overhaul of the cloth room. Better selection facilities in the Grouping Tool (I'd LOVE to see a "Select Open Edges" and "Expand Selection") along with some other goodies, like a "prestretched" group (would be perfect for elastic materials) and a rope/strap simulator would be fantastic. A funny thing: I have converted conforming cloth to dynamic cloth, more than once (V3 Wizard robe, Netherworks Darkling skirt, V2 Posh dress) relieving me of the pain of manually adjusting skirt poses and morphs and never getting a realistic looking result. Just the opposite from pdxjims (though I also have used his technique to create morphs). thefixer is also right, if you use dynamic cloth you'll have to adapt the workflow. Takes some time getting used to, but it's not really that hard.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter