Forum: Poser - OFFICIAL


Subject: Poser Quick Tips and Tricks List - please add your five cents worth :)

mathman opened this issue on Sep 27, 2004 ยท 46 posts


xoconostle posted Tue, 28 September 2004 at 3:45 PM

"If you have a fully clothed figure (I know, a rarity; indulge me, okay? :) ), go into the hierarchy window and turn off those parts of the body covered by the clothes." This becomes even more significant if you're preparing a scene or figure for export to Vue d'Esprit, because parts made invisible in Poser don't show up in Vue, that is, they're not just invisible, they're not there at all. That can add up to huge savings in terms of poly count and render time. If you're not going to see a figure's hip, why would you allow the invisible hip to eat up resources? If you forget to do this in Poser, simply delete hidden parts in Vue. Dynamic Cloth: Don't get too hung up about what frame you pose your figure at. You can always save a pose you like to a pose library, then re-apply it to a figure in a new timeline when you're ready. Just be sure that the figure is zeroed (with no IK turned on) at frame 1. Furthermore, if you're doing an animation using dynamic cloth (as opposed to an animation where only one frame will be rendered) you might want to start with several frames of the figure posed exactly as it will be at the first frame of the animation. For example, frame one: figure zeroed; frame 30: figure in initial animated pose; frame 50: animation begins. In some cases this can help with realistic draping, otherwise the cloth may take too many frames to "catch up" with the figure's actions.