karineq opened this issue on Sep 29, 2004 ยท 23 posts
roobol posted Wed, 29 September 2004 at 8:39 AM
Procedural textures can also be very processor-intensive. Whenever possible, try to use photographic textures which render a lot faster. I usually render at 2000*3000 pixels with normal AA on a dual 1,4 GHz machine (only one processor being used for rendering). Rendertimes are in general 30 minutes with another 3 hours of anti-aliasing, for average file sizes of 400 MB and average poly counts of 150 million.