karineq opened this issue on Sep 29, 2004 ยท 23 posts
PJF posted Wed, 29 September 2004 at 12:43 PM
As an alternative to turning off shadows on lights, try disabling various shadow options on individual terrains/materials. My guess is that there are some very complex ray interactions going on within your water fountain terrains. Given that the water is transparent anyway, you might be able to get away with disabling 'cast shadows' and 'self shadows' (and maybe even receive shadows).