Forum: Bryce


Subject: Making your own terrain testures, & tree trouble.

Shaddex opened this issue on Sep 30, 2004 ยท 10 posts


Erlik posted Fri, 01 October 2004 at 1:28 AM

If you haven't explicitly told Poser to use the white map, it will use the default wolf texture. So, in Bryce, just click on the second wolf's body and in the material editor navigate to the place where you've stored the white texture. Or you can do that in Poser's Material Room, in which case the info will be written into the file.

-- erlik