Forum: Poser - OFFICIAL


Subject: Remapping P4Male causes MT's to EXPLODE. Why?

JanP opened this issue on Nov 21, 2000 ยท 10 posts


bloodsong posted Thu, 23 November 2000 at 11:03 AM

heyas; don't export the figure from poser; use the original obj file that comes in the geometries folders. that's like poser rule #42 or something ;) if you have to export the obj from poser -- you mentioned you wanted to apply morph targets and have them as your new standard geometry, for example -- remember these rules: turn off ik. zero the figure (use the jp window and hit the 'zero figure button a couple of times, just to make sure.) move the BODY to 0,0,0 move the HIP to 0,0,0 the reason the morph targets 'migrate' the head forward is because by default, the poser figure is a few units forward in the universe. when you export the figure in that spot, the vertices have new coordinates. when you try to apply morph targets, they are using the old location for their starting point, and so are behind the head. another note: be careful using 'export as morph target.' there is a way to get it to work with the whole body, but i forget how (turning off welding, maybe). export as morph target will not only zero any position, but it will also reset scaling and zero out any applied morphs. best to stick with the old method, outlined above. :) ps: i think you're doing good. usually when you point the male cr2 to a new obj figure, nothing works or even appears but the hip, and maybe the genitalia.