Viper1 opened this issue on Oct 01, 2004 ยท 13 posts
Viper1 posted Fri, 01 October 2004 at 3:33 PM
Ah, alas. So the preferred method, I assume, would still be as I previously read where one repeatedly doubles the size of the object (as seen in UVMapper), then aligns the "top left" corner of the object to be tiled with the top left of the display in UVMapper. I take it that P5 lets you tile a texture?