draculaz opened this issue on Oct 01, 2004 ยท 51 posts
Rayraz posted Fri, 01 October 2004 at 3:55 PM
Just made the objects colored, with luminance of 120, saturation of 120, and a matching hue setting. Applied the color to both diffuse and ambient channel. Set diffuse to 100, ambient to 25, then set specular halo to 100% white and reflection to 100. Now render with blurry reflections and voila! :D
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