mathman opened this issue on Sep 27, 2004 ยท 46 posts
SamTherapy posted Sat, 02 October 2004 at 2:51 AM
To expand on diolma's post... Save EVERYTHING. Poses, characters, lights, scenes, you name it. Do not EVER rely on a PZ3 being readable, uncorrupted or otherwise useable next time you open it. We all change and move stuff around, delete old files and reinstall, so your happy little PZ3 may be useless 2 years down the line. Apart from which - and I cannot stress this too much - things go wrong. No matter how hard you try, something somewhere will eventually screw up so the trick is to minimize the damage. Get yourself a logical workflow. Mine generally goes something like this... Load the model and apply the morphs, textures, hair and costume. Save the completed character. Create the pose. Save the pose. Do this for each character until you have them all the way you need them for your finished work. If you have two characters who interact, save their poses individually. Build up your scenery without any characters in there. This will speed up your work because Poser won't have to contend with 3 Mikes and 42 Victorias as well as your scene. Only ever add in the figures if it is absolutely necessary for camera and prop positioning. Save as much as possible to the libraries, but if no other option is available, save a PZ3 of the empty scene. And while you're at it, give it a useful name. What may seem amusing at the time will have you going, "Huh?" in a month or two. Delete any existing lights and create your new lighting. Save the light set. At the end of the whole exercise you should have enough to enable you to recreate a scene if Poser rolls over and dies or your PZ3 becomes corrupted. At the very worst, you'll have to recreate maybe one step. Another thing to consider is that you will find it easy to create variations on the scene if you need to split it up for rendering, knowing how P5 loves to choke on complex scenes. I have even experienced this in P4, so it pays to be modular in your approach. Something else - and a personal preference of mine, not a right or wrong thing - get as much right in Poser as possible, to reduce or even eliminate the need for postwork. It's a fun challenge to squeeze that extra bit out of Poser, and you will learn something valuable along the way. Final tip from me, and probably the best one you will ever get... Read Dr Geep's tutorials. In my opinion, his lighting tut is absolutely vital to getting the best from Poser.
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