Forum: Poser - OFFICIAL


Subject: Lizard man thing needs your help

drhess opened this issue on Oct 04, 2004 ยท 4 posts


EnglishBob posted Tue, 05 October 2004 at 7:27 AM

If you just apply a flat, continuous texture to a UV mapped model, it will tend to do that. Imagine that the map is an opened out version of the model's surface; somewhere there has to be a seam, and there are usually several. You would normally distort your map to achieve a seam free appearance, but this depends on knowing which bits join to which. SnowSultan has a series of seam guides in freestuff that will help.