Veritas777 opened this issue on Oct 05, 2004 ยท 37 posts
Berserga posted Wed, 06 October 2004 at 9:29 AM
"Particles can grind your system to a halt, however, when you start getting into the thousands or gulp millions of them in a scene. Distributed rendering is a must (and Vue already has this)."
Not nessisarily. They could implement 2d particles. (Like the Primal Particles FX Plugin for Truespace) They are very fast and look great for most uses, but do have drawbacks, like they don't show up in raytraced reflections.
whatever technique they use Vue and a particle system would make a great combination.
Message edited on: 10/06/2004 09:30