PhilC opened this issue on Oct 06, 2004 ยท 39 posts
PhilC posted Thu, 07 October 2004 at 4:32 AM
Thanks for your comments folks. Let me try and run through your questions.
The program works by forming clothing to a "standard" male or female figure and then exporting out the mesh in OBJ format. I then take that mesh into Poser 5 and by using Python scripting and a morphing manikin make the clothing fit the Poser figures. The number of figures it will fit will depend on the number of morphs I put into the manikin. The more I put in the more attractive the package becomes. Also because of the flexibility of the Poser 5 cloth room I'm sure that it can be made to work with other figures also. I'll ensure that this issue is clearly documented so you'll know exactly what it will do prior to purchasing. Incidentally that manikin could come in very handy for converting your existing clothing from one figure to another.
Link to the file. I've now put it on an alternative server so if the office one is busy you can try the other.
Macs? Yep, sorry. Its simply a case of cost of development against the number of expected sales to Mac users. The only suggestion I can think of is for you to pick up an old Pentium II for a few dollars, run the Garment Creator on that and transfer the output OBJ onto your Mac to continue the Process in Poser 5.
The program is for Poser 5 only. Once you have the finished clothing OBJ, yes you could make it into conforming clothing but this is outside the scope of this program. The quick way would be to use the Poser 5 set up room with the bones from a library figure and auto group.
When? Very soon. I need to complete the manikin set and I think its good to go.
Thanks for your interest folks, it is appreciated.