Forum: Poser - OFFICIAL


Subject: Distributing a character made from V3, SP3, M3, etc.

MistDragon opened this issue on Oct 10, 2004 ยท 16 posts


logansfury posted Mon, 11 October 2004 at 12:02 AM

Hey hey, this touches very closely on something ive been up to :) I began with a default M3SR1, and then applied one magnet first thing, spawned it as a morph target, deleted the magnet and exported the morph, which all worked fine. The morph (a nose morph) has been reimported and works fine on default M3's Next I used a variety of the M3 Head Morphs and M3SR1 Body Morphs. This brought me very close to what I wanted, but the result of all the morphs makes it necessary to do additional magnetizing to "touch up" Unfortunately, when I bring in a new magnet, get it dialed in perfectly, then spawn a morph target, and delete mag, adjusting the morph dial has nowhere near the effect of the magnet it was created from. Exporting it and reimporting as a morph target also fails to return function. Im sure the failure is due to the array of existing morphs present. Ive tried setting all dials on the body part in question to 100% or 0.000 and then spawning morph but this also fails. Can INJection Magic take this character, who now has a bunch of magnets all over him that I cant delete, and make a single INJ/REM that will apply all the morphs AND mags? This sounds like it could be a godsend.... Logan