Forum: Poser - OFFICIAL


Subject: Full body morph- is it possible to do this?

arabinowitz opened this issue on Nov 26, 2000 ยท 7 posts


jnmoore posted Mon, 27 November 2000 at 7:20 AM

I have found, on the Mac version at least, that if you apply all of your morphs and body scaling, then export the mesh that all changes will be saved. Make sure that you set all taper dials to 0.000 (manually) before beginning the export process and that you save the figure to a library (cr2 file) before exporting. After you've exported, open the CR2 you saved in a text editor and change the two directroy refferences to point to the new obj file and you're in buisness -- no need to use the obj as a morph target -- it will now function as a new character. If you're unfamiliar with this proccess, please email me and I'll give you a step-by-step method for doing it. Jim Moore