HellBorn opened this issue on Oct 11, 2004 ยท 32 posts
maxxxmodelz posted Tue, 12 October 2004 at 2:29 AM
Another thing is that HDRI doesn't like to play nicely with 3D motion blur and DOF (two commonly used elements in 3D movie FX). It has a tendency to slow the calculations dramatically, and the result is often lower quality and unpredictable... ie., flickering and pixel crawling/roping. You need extremely high settings to avoid problems, and in complex scenes, this can be taxing even on a massive render farm. That's why GI and HDRI are still faked most often for animation.
Message edited on: 10/12/2004 02:30
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